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EXTERIOR RENDERINGS

Screenshot (23)
apllying materials for wood

Screenshot (24)
materials for metal

Screenshot (35)
testing material by rendering

Screenshot (36)
testiing materials

Screenshot (37)
testing reflective/glossiness

Screenshot (38)
water material for sea using bumps and other stettings

Screenshot (39)
adding 3d trees to the scene

Screenshot (41)
testt render

Screenshot (42)
turning trees into proxies for better handling

Screenshot (53)
placing lights one vrayDome light (with an hdr map) two vray plane light for better visual lights and shadows


FINAL EXTERIOR RENDER
3DS MAX VRAY PHOTOSHOP
FINAL RENDER
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